Biggest con is of course not being able to ghost. In fact I wouldn't even use siege unless you wanna waste gems healing them. This allows you to keep your army safe and sound inside the city while you're offline, but will not prevent enemy scouting. The higher the buffs, the lower the tier you can use. For drawbacks, you can see what MageKorith posted. But I know that at least 50M of them could be easily wiped out A t1 gives 1 point and 2 power loss, while a t14 give 60 points and 122 power loss. The dumbass premise of the game and how the ad is telling you you'll get this right when the player in the ad couldnt and it's a puzzle a child could solve, lmao, it's insulting to your intelligence. Meat shields? I have 250k of each t4 and 150k of each t3, and I want to know when should I start making t2/t1 meat shields? This thread is archived. And of course it must be protected from upside too. 2M but I'm still getting 1500 losses t11 150k t10 100k t9 to t1 5k each. But I’ve seen a strong keep solo first then we can rally what’s left. It’s because siege attack can be debuffed completely. Confirm T15 gated upgrades please? For archers it seems you need archer tower (only?)? mill? more? For siege, you need quarry and trap factory and (embassy ? - which means the trio of war hall/taven/embassy). If you haven't heard the podcast before it's worth a listen as it's pretty damn funny. I currently use William Marshall and Jadwiga for defense generals.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |